# How many clock pulses are required for storing 4 bit piso register?

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Why does my Apple Watch update says verifying?

## How many clock pulses are required for storing 4 bits in piso?

We require 1 clock pulse for 1 shift register.

## How many clock pulses are required to shift the data in Pipo?

PIPO type is a storage register made up of D flipflops. It is not a shift register. For parallel In data, Number of clock pulse needed are equal to 1. For parallel Out data, Number of Clock pulse needed are equal to 0.

## What is a register explain the working of a 4 bit shift register?

The Shift Register. The Shift Register is another type of sequential logic circuit that can be used for the storage or the transfer of binary data. This sequential device loads the data present on its inputs and then moves or “shifts” it to its output once every clock cycle, hence the name Shift Register.

## How many clock pulses will be required to completely load serially a 5 bit?

How many clock pulses will be required to completely load serially a 5-bit shift register? Explanation: A register is a collection of FFS. To load a bit, we require 1 clock pulse for 1 shift register. So, for 5-bit shift register we would require of 5 clock pulses.

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## What is the difference between register and shift register?

Specifically, we learned that registers are storage spaces for units of memory that are used to transfer data for immediate use by the CPU (Central Processing Unit) for data processing, while shift registers are digital memory circuitry found in devices such as calculators, computers, and data processing systems.

## Which flip-flop is used in counters?

Since there are only two states, a T-type flip-flop is ideal for use in frequency division and binary counter design. Binary ripple counters can be built using “Toggle” or “T-type flip-flops” by connecting the output of one to the clock input of the next.

## What is a 4-bit counter?

The SN74HC163 is a 4-bit binary counter. … This mode of operation eliminates the output counting spikes normally associated with synchronous (ripple-clock) counters. A buffered clock (CLK) input triggers the four flip-flops on the rising (positive-going) edge of the clock waveform.